XENON 1ST JOB SKILLS

Redial Nerve Refine / Radial Nerve (Passive)
Permanently increases speed, accuracy and jump.
LV1: +1% Accuracy, +1% Jump, +4% Speed, +4% Maximum Speed.
LV10: +10% Accuracy, +10% Jump, +40% Speed, +40% Maximum Speed.
Multilateral II (Passive)
Permanently provide +10% benefit depending on stat type and total AP (Ability Points) in either STR (Strength), DEX (Dexterity) or LUK (Luck) or all of them if that stat is equal or above 40. Maximum level is 1.
STR (Strength) : Increase Stance Rate.
DEX (Dexterity) : Increase Status Effect Resistance.
LUK (Luck) : Increase Dodge Rate.
STR + DEX + LUK : Increase Total Damage.
Energy Spline / Beam Spline (Active)
Attack 4 enemies 2 times with energy sword.
LV1: 5 MP, 103% Damage.
LV20: 9 MP, 141% Damage.
Sudden Propel / Propulsion Burst (Active)
Allows to leap forward while in mid-air. Can be used twice consecutively. Higher skill level increases leap distance.
LV1: 9 MP.
LV10: 10 MP.
Incline Power / Circuit Surge (Supportive)
Temporarily increases Weapon Attack and All Stats.
LV1: 3 MP, +11 Attack and +1 All Stats for 66 seconds.
LV20: 3 MP, +30 Attack and +10 All Stats for 180 seconds.
Pinpoint Rocket / Pinpoint Salvo (Active)
Attack 4 enemies with missiles by consuming 1 energy. Can be used while flying.
LV1: 20% Damage.
LV4: 50% Damage.
Xenon 1st Job Skill Build (MSEA/GMS): Everything maxed.
0. Multilateral II (MAX)
1. Energy Spline / Beam Spline (1)
2. Incline Power / Circuit Surge (1)
3. Sudden Propel / Propulsion Burst (MAX)
4. Redial Nerve Refine / Radial Nerve (MAX)
5. Incline Power / Circuit Surge (MAX)
6. Energy Spline / Beam Spline (MAX)
7. Pinpoint Rocket / Pinpoint Salvo (MAX)
Explanation:
Energy Spline will be Xenonís primary attacking skill, so add at least 1 SP (Skill Point) to start with. Also add 1 SP into Incline Power and 1 SP into Multilateral II (max level 1) to boost your base damage. Begin maxing Redial Nerve Refine and Sudden Propel to move easily from platform to platform and quickly within large maps. The faster you reach monsters for the kill, the faster leveling experience you gain. Max Incline Power to boost the base damage for all skill and regular attacks and lastly max Energy Spline and Pinpoint Rocket. Pinpoint Rocket will be further upgraded in later jobs, so do max them! It will be useful to fly around platforms while shooting enemies from above without getting hurt if the enemies do not have magical range attacks.
XENON 2ND JOB SKILLS

Minority Support / Structural Integrity (Passive)
Permanently increases all stats (STR, DEX, INT, LUK).
LV1: +2 All Stats.
LV5: +10 All Stats.
Xenon Mastery (Passive)
Permanently increases weapon mastery and attack.
LV1: 14% Mastery, +2 Attack.
LV10: 50% Mastery, +20 Attack.
Multilateral III (Passive)
Permanently provide +10% benefit depending on stat type and total AP (Ability Points) in either STR (Strength), DEX (Dexterity) or LUK (Luck) or all of them if that stat is equal or above 90. Maximum level is 1.
STR (Strength) : Increase Stance Rate.
DEX (Dexterity) : Increase Status Effect Resistance.
LUK (Luck) : Increase Dodge Rate.
STR + DEX + LUK : Increase Total Damage.
Xenon Booster (Supportive)
Temporarily increases weapon attack speed.
LV1: 38 MP, Lasts 24 sec.
LV10: 20 MP, Lasts 240 sec.
Efficiency Pipeline / Efficiency Streamline (Supportive + Passive)
Temporarily increases max HP and MP by a certain percentage and permanently increases max HP and MP by a fix value.
LV1: 12 MP, +12% Max HP MP for 90 sec. +100 Max HP MP.
LV10: 15 MP, +30% Max HP MP for 180 sec. +1000 Max HP MP.
Linear Perspective / Perspective Shift (Supportive)
Temporarily increases critical success rate. Consumes 6 energy.
LV1:+12% Critical Rate +1 All Stats for 66 sec.
LV20: +40% Critical Rate +20 All Stats for 180 sec.
Ion Thruster / Ion Thrust (Active)
Attack 6 enemies and push them while riding in spaceship for 8 sec. Consumes 3 energy. You can jump up or jump down or activate Homing Missile while using this skill.
LV1: 46% Damage.
LV15: 60% Damage.
Pinpoint Rocket 1st Fortification / Pinpoint Salvo Redesign A (Passive)
Enhances Homing Missile damage. Total damage at max level (50% + 30% = 80%).
Requires Max Homing Missile to unlock this skill.
LV1: +9% Damage.
LV4: +30% Damage.
Quicksilver Sword (Active) is Xenonís 2nd Job Multi-Mode Active Skill that allows you to attack in 3 different modes using energy sword. Use Multi Mode Linker skill key to bring up the selection of the 3 modes and use arrow keys (LEFT / UP / RIGHT) to select them. Raising this skill will automatically raises all 3 modes level.
Quicksilver Sword: Leap (Multi-Mode: LEFT)
Attack 8 enemies 2 times by cutting enemies around you while jumping up.
LV1: 13 MP, 117% Damage.
LV20: 16 MP, 155% Damage.
Quicksilver Sword: Flash (Multi-Mode: UP)
Attack 6 enemies 3 times from far range using a long energy whip.
LV1: 13 MP, 88% Damage.
LV20: 16 MP, 145% Damage.
Quicksilver Sword: Focus (Multi-Mode: RIGHT)
Attack 6 enemies 2 times at close range using an energy dagger. This attack has higher success rate to deal critical damage and improved accuracy.
LV1: 13 MP, 172% Damage, +10 Accuracy, +11% Critical Rate.
LV20: 16 MP, 248% Damage, +200 Accuracy, +30% Critical Rate.
Xenon 2nd Job Skill Build (MSEA/GMS): Everything maxed except Ion Thruster.
0. Multilateral III (MAX)
1. Quicksilver Sword / Quicksilver Sword (1)
2. Ion Thruster / Ion Thrust (1)
3. Xenon Mastery / Xenon Mastery (MAX)
4. Xenon Booster / Xenon Booster (6)
5. Minority Support / Structural Integrity (MAX)
6. Linear Perspective / Perspective Shift (MAX)
7. Efficiency Pipeline / Efficiency Streamline (MAX)
8. Quicksilver Sword / Quicksilver Sword (MAX)
9. Ion Thruster / Ion Thrust (14/15)
10. Xenon Booster / Xenon Booster (MAX)
11. Pinpoint Rocket 1st Fortification / Pinpoint Salvo Redesign A (MAX)
XENON 3RD JOB SKILLS

Fila Scramble / Gravity Pillar (Active)
Attack 6 enemies 2 times by tossing them up and descend slowly while mid air.
LV1: 17 MP, 225% Damage.
LV20: 20 MP, 301% Damage.
Dual Breed Defensive / Hybrid Defenses (Supportive + Passive)
Permanently increases all stats (STR, DEX, LUK, INT). Activating this skill consumes 10 energy to boost your dodge rate considerably and provides a limited set of dodges. Whenever your character successfully dodges an attack, it will deduct a dodge count and a small percentage of dodge rate. If your character have remaining dodges but you unable to dodge, you will only absorb a portion of the damage. If your character has zero dodge count, you will not benefit from damage ignore.
LV1: +11 All Stats, +81% Dodge Rate, -10% Dodge Rate if dodge successful, 5 dodges before reset. Ignores 1% Damage if dodge unsuccessful.
LV20: +30 All Stats, +100% Dodge Rate, -5% Dodge Rate if dodge successful, 10 dodges before reset. Ignores 5% Damage if dodge unsuccessful.
Diagonal Chase (Active)
Attacks 6 enemies with a powerful knockback by charging towards while flying 45 degrees upwards. This skill can be linked with Combat Switching: Split.
LV1: 16 MP, 224% Damage.
Lv20: 21 MP, 300% Damage.
Virtual Projection / Manifest Projector (Supportive)
Summon a partner who mimics all your movement. It attacks the monster you are currently attacking using the same skill but deals a portion of full damage. This partner has its own HP (Hit/Health Points) based from your Max HP and will disappear after absorbing enough damage. No time limit!
LV1: 13% Damage. 1% Max HP.
LV20: 70% Damage. 10% Max HP.
Triangle Formation / Triangulation (Passive)
Has a chance to attach an air robot on an enemy which can stack up to 3 times when you attack them. This robot will reduce enemyís accuracy and evasion.
LV1: 3% Activation Rate, 34% Damage, -3% Enemy Accuracy and Evasion per robot.
LV10: 30% Activation Rate, 340% Damage, -8% Enemy Accuracy and Evasion per robot.
Easy System / Aegis System (Passive)
Retaliate an enemy attack by firing missiles automatically.
LV1: 10% Activation Rate, 102% Damage, 1 Missile.
LV10: 100% Activation Rate, 120% Damage, 3 Missiles.
Multilateral IV (Passive)
Permanently provide +10% benefit depending on stat type and total AP (Ability Points) in either STR (Strength), DEX (Dexterity) or LUK (Luck) or all of them if that stat is equal or above 150. Maximum level is 1.
STR (Strength) : Increase Stance Rate.
DEX (Dexterity) : Increase Status Effect Resistance.
LUK (Luck) : Increase Dodge Rate.
STR + DEX + LUK : Increase Total Damage.
Extra Supply / Emergency Resupply (Active)
Instantly replenish energy supply.
LV1: +2 Energy. Cooldown 60 sec.
LV5: +10 Energy. Cooldown 30 sec.
Pinpoint Rocket 2nd Fortification / Pinpoint Salvo Redesign B (Passive)
Enhances Homing Missile damage. Total damage at max level (80% + 40% = 120%).
Requires Max Homing Missile 1st Enhancement to unlock this skill.
LV1: +10% Damage.
LV4: +40% Damage.
Combat Switching (Active) is Xenonís 3rd Job Multi-Mode Active Skill that allows you to attack in 3 different modes using energy sword. Use Multi Mode Linker skill key to bring up the selection of the 3 modes and use arrow keys (LEFT / UP / RIGHT) to select them. Raising this skill will automatically raises all 3 modes level.
Combat Switching: Division (Multi-Mode: LEFT)
Attack 8 enemies 3 times while in mid-air. This skill can be linked with Diagonal Launch.
LV1: 17 MP, 194% Damage.
LV20: 20 MP, 251% Damage.
Combat Switching: Explosion (Multi-Mode: UP)
Attack 8 enemies 4 times by extending your laser sword forward to stab and releases mini explosion when the extended sword is retracted.
LV1: 17 MP, 100% Damage.
LV20: 20 MP, 138% Damage.
Combat Switching: Shoot Down (Multi-Mode: RIGHT)
Attack 8 enemies 1 time by extending your laser sword while swinging it upwards 45 degrees angle. Deals extra damage to enemies in mid-air.
LV1: 17 MP, 193% Damage. +14% Damage to Air-borne enemies.
LV20: 20 MP, 247% Damage. +86% Damage to Air-borne enemies.
Xenon 3rd Job Skill Build (MSEA/GMS): Everything maxed except Fila Scramble.
0. Multilateral IV (MAX),
1. Combat Switching (1)
1. Hybrid Defenses / Dual Breed Defensive (1)
1. Easy System / Aegis System (1)
2. Energy Resupply / Emergency Resupply (MAX)
3. Virtual Projection / Manifest Projector (MAX)
4. Hybrid Defenses (MAX)
5. Easy System / Aegis System (MAX)
6. Combat Switching (MAX)
7. Triangle Formation / Triangulation (MAX)
8. Pinpoint Rocket 2nd Fortification / Pinpoint Salvo Redesign B (MAX)
9. Diagonal Chase (MAX)
10. Filla Scramble / Gravity Pillar (14/20)
Explanation:
[NOTE-1] The combination of Pillar Scramble and Split does not make a good combination because everything can be killed in mostly 1-2 hit with Pillar Scramble. Itís similar to Angelic Busterís skill where performing 1-2 Heavenly Crash is sufficient to kill enemies without requiring Shinning Star Burst. Therefore, you wouldnít benefit much from the extra damage even if the enemies are in mid-air. [NOTE-2] Split is identical to Mercedes Leap Tornado, except that you canít macro it so doing two in one jump is difficult if you donít have autofire. Diagonal Chase and Leap only allow you to follow up with one Split, unlike Rolling Moonsault/Legendary Spear. [NOTE-3] Diagonal Chase is inefficient for rushing as it raises you up platforms and most maps have those. Ion Thrusters is still the best way to perform mob control.
COMBO-1: Pillar Scramble + Diagonal Launch + Combat Switching: Split
COMBO-2: Pillar Scramble + Combat Switching: Shoot Down.
COMBO-3: Diagonal Launch + Combat Switching: Split.
XENON 4TH JOB SKILLS

Blade Dancing / Beam Dance (Active)
Attack 6 enemies 1 time around by slashing nearby enemies around you with long swings like dancing on stage. Hold down skill key to continuously attack enemies while moving. You can jump up or jump down or activate Homing Missile while using this skill.
LV1: 7 MP, 184% Damage.
LV30: 9 MP, 300% Damage.
Opatz Code / OOParts Code (Supportive + Passive)
Temporarily increases total damage and anti-boss damage by consuming 20 energy. Also permanently raises all stats. Note: Out-of-place artifact (OOPArt) is a term coined by American naturalist and cryptozoologist Ivan T. Sanderson for an object of historical, archaeological, or palaeontological interest found in a very unusual or seemingly impossible context.
LV1: +21% Damage and +1% Anti Boss Damage for 20 sec. +11 All Stats.
LV30: +50% Damage and +30% Anti Boss Damage for 30 sec. +40 All Stats.
Offensive Matrix (Supportive)
Temporarily increases success rate to avoid being knockback (stance) and improve ignore enemy defense by some percentage.
LV1: 31 MP, +11% Stance, +1% Ignore Defense for 35 sec.
LV30: 35 MP, +40% Stance, +30% Ignore Defense for 180 sec.
Instant Shirk / Instant Shock (Passive)
Dodge enemy attack again if the first dodge failed. The second dodge is based on fixed percentage and not affected by stats (LUK + Level). Also permanently increases Aegis Systemís missile damage.
LV1: 21% Dodge Rate. +10% Aegis System Damage.
LV20: 50% Dodge Rate. +20% Aegis System Damage.
Xenon Expert (Passive)
Permanently increases Xenonís Energy Sword Mastery, Weapon Attack, Accuracy and Minimum Critical Damage.
LV1: 56% Mastery, +1 Weapon Attack, +110 Accuracy, +1% Min Critical Damage.
LV30: 70% Mastery, +30 Weapon Attack, +400 Accuracy, +15% Min Critical Damage.
Time Capsule (Supportive)
Reduce 60 second cooldown of Hologram Graffiti skills. Not applicable to party members.
LV1: 100 MP, Cooldown 120 sec.
Multilateral V (Passive)
Permanently provide +20% benefit depending on stat type and total AP (Ability Points) in either STR (Strength), DEX (Dexterity) or LUK (Luck) or all of them if that stat is equal or above 260. Maximum level is 1.
STR (Strength) : Increase Stance Rate.
DEX (Dexterity) : Increase Status Effect Resistance.
LUK (Luck) : Increase Dodge Rate.
STR + DEX + LUK : Increase Total Damage.
Multilateral VI (Passive)
This skill is only unlocked once Xenon achieves Level 200. Permanently provide +20% benefit depending on stat type and total AP (Ability Points) in either STR (Strength), DEX (Dexterity) or LUK (Luck) or all of them if that stat is equal or above 330. Maximum level is 1.
STR (Strength) : Increase Stance Rate.
DEX (Dexterity) : Increase Status Effect Resistance.
LUK (Luck) : Increase Dodge Rate.
STR + DEX + LUK : Increase Total Damage.
Maple Warrior (Supportive)
Temporarily boost all stats by percentage.
LV1: -10 MP, +1% All Stats, Lasts 30 sec.
LV30: -70 MP, +15% All Stats, Lasts 900 sec.
Warriorís Will / Heroís Will (Active)
Removes all status effects such as Cursed/Seduce.
LV1: -30 MP, Cooldown 600 sec.
LV5: -30 MP, Cooldown 360 sec.
Fuzzy Rob Masquerade / Mecha Purge (Active) is Xenonís 4th Job Multi-Mode Active Skill that allows one to attack using 3 different modes. It summons Rooty (your sidekick pink pet) who rides on either tank or spacecraft to purge enemies with its awesome laser and missiles. However, it will disappear after you have summon it. Use Multi Mode Linker skill key to bring up the selection of the 3 modes and use arrow keys ( LEFT / UP / RIGHT) to select them. Raising this skill will automatically raises all 3 modes level.
Fuzzy Rob Masquerade: Fire / Mecha Purge : Bombard (Multi-Mode: LEFT)
Attack 12 enemies 4 times with long range laser beam.
LV1: 22 MP, 289% Damage.
LV30: 25 MP, 405% Damage.
Fuzzy Rob Masquerade: Shoot / Mecha Purge : Snipe (Multi-Mode: UP)
Attack 1 enemy 6 times with high accuracy while ignoring a percentage of their defenses.
LV1: 22 MP, 305% Damage, 1% Defense Ignored, +13 Accuracy.
LV30: 25 MP, 450% Damage, 30% Defense Ignored, +100 Accuracy.
Fuzzy Rob Masquerade: Bombard / Mecha Purge : Bombardment (Multi-Mode: RIGHT)
Attack 8 enemies 4 times with a summoned spacecraft shooting missile and laser.
LV1: 22 MP, 382% Damage.
LV30: 25 MP, 498% Damage.
Hologram Graffiti (Supportive) is Xenonís 4th Job Multi-Mode Supportive Skill that allows one to setup up to 3 different types of hologram devices to support you and your allies. Each device has its own specialties such as temporarily boosting party member stats or attack enemies. Use Multi Mode Linker skill key to bring up the selection of the 3 modes and use arrow keys (LEFT / UP / RIGHT) to select them. Raising this skill will automatically raises all 3 modes level.
Hologram Graffiti: Cut Through / Hologram Field : Penetrate (Multi-Mode: LEFT)
Install Green Hologram Graffiti to temporarily attack 8 enemies within energy field using an energy ball flying inside it like Pong Arcade.
LV1: 26 MP, 126% Energy Ball Damage, 10 sec. Cooldown 39 sec.
LV30: 31 MP, 213% Energy Ball Damage, 20 sec. Cooldown 30 sec.
Hologram Graffitti: Stationmaster / Hologram : Force Field (Multi-Mode: UP)
Install Purple Hologram Graffiti to temporarily attack 8 enemies simultaneously within energy field using an energy ball flying inside it like Pong Arcade.
LV1: 26 MP, 255% Energy Ball Damage, 10 sec. Cooldown 39 sec.
LV30: 31 MP, 400% Energy Ball Damage, 20 sec. Cooldown 30 sec.
Hologram Graffiti: Back-up / Hologram Field : Support (Multi-Mode: RIGHT)
Install Pink Hologram Graffiti to temporarily boost you and your party memberís Max HP and Evasion Rate. When a party member within this energy field evaded successfully, you gain 1 Energy.
LV1: 26 MP, +1% Max HP, +2% Evasion for 10 sec. Cooldown 39 sec.
LV30: 26 MP, +10% Max HP, +20% Evasion for 20 sec. Cooldown 30 sec.
Pinpoint Rocket Final Fortification / Pinpoint Salvo Perfect Design (Passive)
Pre-requisite: Level 4 Pinpoint Rocket 2nd Fortification / Pinpoint Salvo Redesign B.
Maximizes damage of Pinpoint Rocket.
LV1: Increases damage of Pinpoint Rocket by 20%. Overlaps with 1st and 2nd fortification.
LV4: Increases damage of Pinpoint Rocket by 50%. Overlaps with 1st and 2nd fortification.
Xenon 4th Job Skill Build (MSEA/GMS): Everything maxed.
0. Multilateral V (MAX)
1. Blade Dancing / Beam Dance (1)
1. Fuzzy Rob Masquerade / Mecha Purge (1)
1. Instant Shirk / Instant Shock (1)
2. Xenon Expert (MAX)
3. Fuzzy Rob Masquerade / Mecha Purge (MAX)
4. Offensive Matrix (MAX)
5. Opatz Code / OOParts Code (MAX)
6. Maple Warrior (MAX)
7. Instant Shirk / Instant Shock (MAX)
8. Blade Dancing / Beam Dance (MAX)
9. Hologram Graffitti / Hologram Field (MAX)
10. Heroís Will (MAX)
11. Pinpoint Rocket Final Fortification / Pinpoint Salvo Perfect Design (MAX)
12. Extra 53 SP
13. Multilateral VI (MAX)

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