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  1. 02-27-2013, 09:33 PM
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    Default [GMS v.135.1] Xenonical's WZ Modification

    Xenonical's WZ Modification Update: V135. 1.1
    Latest MapleStory Update: V135.1
    Xenonical's WZ Modification Status: Complete
    LAST UPDATE: 5/24/2013
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    Xenonical WZ Modification (Skill.wz)

    Kaiser Modification (Bypassless) (CC/CS Every 5 Minutes)
    [+] Infernal Breath PG
    [+] Insta Transformation
    [+] Wing Beat Vertical Map Attack
    [+] Infernal Breath FMA
    [+] Dragon Slash 3 Unlinked

    Kanna Modification (Bypassless)
    [+] Tengu Strike FA
    [+] Fox Buffs (2/4 Job)
    [+] Monkey Spirits PG
    [+] Monkey Spirits Distance Increase
    [+] Monkey Spirits 100% EXP Rate
    [+] Monkey Spirits VMA
    [+] Shikigami Haunting gNDable *BROKEN

    Hayato Modification Pack (Bypassless)
    [+] Surging Blade Infinite Chain
    [+] Surging Blade Unlinked
    [+] Sanrenzan 3 Unlinked (Jobs 1,2,3,4)
    [+] Sanrenzan 4 Unlinked (Job 4)
    [+] Automatic Shouryuusen and Dankuusen Link Move
    [+] Automatic Whirlwind Cut and Shouryuusen Link Move


    Demon Slayer Modification Pack (Bypassless)
    (CC/CS Every 5 Minutes)
    [+] Demon Lash 4 Unlinked
    [+] Infernal Concussion No HP/DF
    [+] Demon Cry No HP/DF (with GND)*
    [+] Demon Impact No DF (with GND)*
    *You can get GND from XTRainer.


    Cannoneer Modification Pack (Bypassless)
    [+] Barrel Bomb VMA
    [+] Barrel Roll VMA

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    Xenonical


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    depatchers will not be provided, cuz i'm too lazy--backup ur skill.wz

    Note: I really didn't plan to update this, but do to demands and such, I will update this :D so i guess enjoy. I'm currently making the patcher.



    UPDATE: V135.1 XWzMods will be MY LAST UPDATE ON THIS PROJECT. THIS PROJECT IS OVER AS OF V136.


    Last edited by Xenon; 06-08-2013 at 04:24 PM.
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  2. The Following 19 Users Say Thank You to Xenon For This Useful Post:

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    Abziz (06-02-2013), AcxBoom (05-24-2013), Bryant312 (02-27-2013), colinlord (03-24-2013), duelblad3r (03-02-2013), guygigo (05-12-2013), hibabes (03-02-2013), Hoogaloo (04-11-2013), Hyomin (03-31-2013), Jsicx (03-02-2013), Lollyluna (05-30-2013), MikeyJaii (02-27-2013), Motivasian (03-20-2013), prozach (02-28-2013), ramu1125 (06-03-2013), Valtorec (04-04-2013), yer69 (03-31-2013)

  3. 03-01-2013, 06:32 PM
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    Default Re: V129 Xenonical's WZ Modification

    Quote Originally Posted by DemonVick
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    Dont hear this ***** sir...... uhm i've been using Wz Mods lots of time and never got banned not even asingle time, so Wz edits are your friends, tested and working perfectly
    - I don't know what you think you're talking about however, Wz edits can indeed get you banned depending on the specific wz. edit that is used along with it's quality.

    - On the other hand, the question of whether these specific wz. edits will get you banned is a question i cannot answer.
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  4. 03-01-2013, 06:43 PM
    #22

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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    nice
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  5. 03-01-2013, 06:57 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Can someone explain about the instant transformation and dragon slash 2. Like for instant transformation does it allow u to transform right away after it expired and able to repeat? and what is the dragon slash 2 skip does? ~i just wanna some facts straight before dling
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  6. 03-01-2013, 07:14 PM
    #24

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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Quote Originally Posted by lilyxd
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    Can someone explain about the instant transformation and dragon slash 2. Like for instant transformation does it allow u to transform right away after it expired and able to repeat? and what is the dragon slash 2 skip does? ~i just wanna some facts straight before dling
    Hi, well the instant transform does what you said, it makes you able to use the transformation skill right after you transformed without recharging it.
    Press Thanks if i helped you.Thanks

    Marihuana Is my relief, she is always with me in the sad and in the happy moments of life

    Peace
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  7. 03-01-2013, 08:51 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    ummm i think the teleport distance for kanna is too large... i dc everytime i teleport out of the map side ways

    edit: which is pratically happens often since most map i can teleport from one end to the other in one "triple distance teleport"

    edit:can u combine both into one patcher?
    Last edited by istinkalot; 03-01-2013 at 08:55 PM.
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  8. 03-01-2013, 09:02 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    the depatcher doesn't work so I have to redownload MS? lmao.. does anyone have the clean skill.wz for v129.2?
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  9. 03-01-2013, 09:21 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Yeah, I need the skill.wz file for v129.2 as well!! PLZ post one so I can play game again without having to re download game
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  10. 03-01-2013, 10:35 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    we are on v.130 already and did xenon come out already?
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  11. 03-01-2013, 11:13 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Can I get a confirmation whether Kanna works or not?
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  12. 03-01-2013, 11:18 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Quote Originally Posted by nnacorda
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    Can I get a confirmation whether Kanna works or not?
    Kanna works.
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  13. 03-01-2013, 11:19 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Never mind; Kanna pack says the skill.wz is "unknown version". Fix, please!
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  14. 03-01-2013, 11:28 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Quote Originally Posted by nnacorda
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    Never mind; Kanna pack says the skill.wz is "unknown version". Fix, please!
    Then the Skill.wz you're using is the unknown version. Kanna patches to a CLEAN V130.1 Skill.wz File.
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  15. 03-01-2013, 11:40 PM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Quote Originally Posted by Xenonical
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    Then the Skill.wz you're using is the unknown version. Kanna patches to a CLEAN V130.1 Skill.wz File.
    Oh, thanks! What does Shikigami Haunting 2 "Skip" Mean?
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  16. 03-02-2013, 12:43 AM
    #34

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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Same thing as Kaiser, we skip the 2nd Move of it to increase the DPS, since Move 1 and 3 do more, we repeat 1,3,1,3 other than 1,2,3,1,2,3.
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  17. 03-02-2013, 01:24 AM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Thanks! nice work
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  18. 03-02-2013, 01:43 AM
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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    how are you meant to use this because i did the thing and patched it and it loaded correctly but when i use the teleport thing for kanna its just normal?
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  19. 03-02-2013, 01:45 AM
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    Default Re: [GMS v.129.2] Xenonical's WZ Modification

    he can just overwrite the maple folder using the Setup and only download the path instead of download the whole thing
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  20. 03-02-2013, 02:16 AM
    #38

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    Default Re: [GMS v.129.2] Xenonical's WZ Modification

    Quote Originally Posted by xkcyo
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    he can just overwrite the maple folder using the Setup and only download the path instead of download the whole thing
    What are you talking about?
    If you want to make some money, give me a private message. No bullshit!
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  21. 03-02-2013, 03:38 AM
    #39

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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    Quote Originally Posted by nnacorda
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    Can I get a confirmation whether Kanna works or not?
    Ether Pulse for Kanna d/cs when teleporting through monsters (ie. when you press the skill key + a directional arrow key). If only Ether Pulse is used (without an arrow key), it doesn't d/c.
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  22. 03-02-2013, 08:06 AM
    #40

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    Default Re: [GMS v.130.1] Xenonical's WZ Modification

    can you make both kaiser and kanna in one patcher?
    Its not me on the picture !!!
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