MS-SEA 175.2 MSEA Scripts

Discussion in 'MapleStory Sea Hacks, Cheats & Bots' started by xazino, Mar 4, 2018.

Discuss 175.2 MSEA Scripts in the MapleStory Sea Hacks, Cheats & Bots area at GameKiller.net

  1. hooked888

    hooked888 Malaysia Prominent Hacker

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    Update For 176.1

    Code:
    //Credits Yuri
    [ENABLE]
    022D7A44:
    db 90 90
    
    [DISABLE]
    // inside CUserLocal::FallDown
    022D7A44: // 74 ? 8B CB C7 83 ? ? ? ? 01 00 00 00 E8
    db 74 5A
    

    Code:
    define(IgnoreSkillCooldowns,0237E360)
    
    [enable]
    IgnoreSkillCooldowns: //Ignore Skill Cooldown (Some Skills)
    ret 04
    
    [disable]
    IgnoreSkillCooldowns: //55 8B EC 83 EC 18 53 56 57 89 4D ? ? ? ? ? ? 50 ? ? ? [Third Result]
    push ebp
    mov ebp,esp
    

    Code:
    [ENABLE]
    alloc(Teleport,256)
    label(Teleport_End)
    
    CreateThread(Teleport)
    
    Teleport:
    mov esi,[031DC9B4] // CUserLocal: 8B 3D ? ? ? ? 8B CF F3
    lea ecx,[esi+04]
    mov eax,[esi+04]
    mov eax,[eax+20]
    call eax
    test eax,eax
    je Teleport_End
    push #-200 // Y - Change This for new Y -
    push #1200 // X - Change This for new X -
    push 00
    mov ecx,eax
    call 00C95750 // 55 8B EC ? ? 10 ? FF ? 10 8D ? 10 FF ? 0C 56 FF 50 40 85 C0 79 0C 68 ? ? ? ? ? ? E8 ? ? ? ? 5E
    
    Teleport_End:
    ret
    
    [DISABLE]
    dealloc(Teleport)
    

    MOB DISARM seem to be broken. Some pro please update it?
     
    Last edited: May 18, 2018

    Mr. Ad Advertisement

     
  2. ultimateorb2

    ultimateorb2 Germany The New Guy

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    Is there anywhere i can learn to update these codes? I've looked up a few tutorials, but only applies for GMS as they require you not to launch maple yet, i've also tried launching maple going in game and trying whatever those tutorials said, but sometimes i don't even end up with an address, or sometimes i end up with multiple addresses. So i am very much interested to learn updating codes.
     
  3. bongy97

    bongy97 Singapore Veteran Hacker

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    Hey there. You can update those script via entering in game it doesn't matter. If you did not get a result, basically the AoB/pattern is broken. You can attempt to find another one by looking for similarities. If there is multiple address it probably means that those address have similar patterns.
     
  4. tysonlim

    tysonlim Malaysia Veteran Hacker

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    Use at your OWN risk
    Code:
    //Boss GodMode
    //MSEA 176.1
    
    [ENABLE]
    01196AB6:
    mov eax,1
    
    [DISABLE]
    01196AB6:
    call 00945F90
    

    Code:
    //Vellum Freeze v2
    //MSEA v176.1
    define(CMob_ShowAffectedSkill,0157C100)
    
    [enable]
    CMob_ShowAffectedSkill:
    ret 0004
    
    
    [disable]
    CMob_ShowAffectedSkill:
    db 55 8B EC
    

    Code:
    //NO COMBO ANIMATION
    //MSEA v176.1
    [ENABLE]
    01577A40:
    RET
    [DISABLE]
    01577A40:
    push ebp
    

    Code:
    //NO INGAME DELAY
    //MSEA v176.1
    [ENABLE]
    define(removeDelay, 013E260A)
    [Enable]
    removeDelay:
    db 90 90
    
    [Disable]
    removeDelay:
    db 78 71
    

    Code:
    //SKILL INJECTION
    //MSEA v176.1
    [ENABLE]
    alloc(skill_id_hook,128)
    label(skill_id_return)
    label(normal)
    define(skill_id,#00000000 ) //Change #00000000 to your skillID
    
    alloc(delay,30) //SPEED YOU WANTED 0 IS FASTEST
    
    delay:
    dw 00
    
    0240D1F5:
    db 90 90 90 90 90 90
    
    0240D201:
    db 90 90 90 90 90 90
    
    0240D1EE:
    jmp skill_id_hook
    nop
    nop
    skill_id_return:
    
    skill_id_hook:
    inc [delay]
    cmp [delay],#30 //SPEED YOU WANTED 0 IS FASTEST
    jne normal
    mov [delay],01
    mov [esi+00013D40],skill_id
    jmp skill_id_return
    normal:
    cmp dword ptr [esi+00013D40],00
    jmp skill_id_return
    
    0240D274:
    db 90 E9
    
    0240D3ED:
    db 90 90 90 90 90 90
    
    0240D3FA:
    jmp 0240D42D
    dw 9090
    
    [Disable]
    0240D1F5:
    db 0F 84 1F 03 00 00
    
    0240D201:
    db 0F 88 13 03 00 00
    
    0240D1EE:
    cmp dword ptr [esi+00013D40],00
    
    0240D274:
    db 0F 84 F8 00 00 00
    
    0240D3ED:
    db 0F 87 1D 01 00 00
    
    0240D3FA:
    jmp dword ptr [ecx*4+0240D524]
    
    dealloc(skill_id_hook)
    


    Code:
    //INSTANT DROP
    //MSEA v176.1
    [ENABLE]
    0110D69F:
    db F2 0F 5E
    
    [DISABLE]
    0110D69F:
    db F2 0F 59
    


    Code:
    //NO COOLDOWN
    //MSEA v176.1
    define(IgnoreSkillCooldowns,0237E360)
    
    [enable]
    IgnoreSkillCooldowns:
    ret 04
    
    [disable]
    IgnoreSkillCooldowns:
    push ebp
    mov ebp,esp
    

    Code:
    //Instant 5h Job Slash
    //MSEA v176.1
    [ENABLE]
    023097E1:
    push 17D7AF0A
    
    [DISABLE]
    023097E1:
    push 01D905C4
    

    Code:
    //Instant Final Psychic Smash
    //MSEA v176.1
    define(FinalSmash,022B7C56)
    
    [ENABLE]
    FinalSmash:
    db 75
    
    [DISABLE]
    FinalSmash:
    db 74
    

    Code:
    //Jump Down Anywhere
    //MSEA v176.1
    [ENABLE]
    022D7A44:
    db 90 90
    
    [DISABLE]
    022D7A44:
    db 74 5A
    

    Code:
    //Remove Blazing Extinction Effect
    //MSEA v176.1
    [ENABLE]
    0138F9233:
    ret 10
    
    [DISABLE]
    0138F923:
    push ebp
    

    Code:
    //UA
    //MSEA v176.1
    define(UnlimitedAttack, 023DE1E1)
    [Enable]
    UnlimitedAttack:
    db EB
    
    [Disable]
    UnlimitedAttack:
    db 7E
    


    Code:
    //Full Map Attack
    //MSEA v176.1
    [ENABLE]
    015C94B4:
    db EB
    
    02736766:
    db EB
    
    [DISABLE]
    015C94B4:
    db 75
    
    02736766:
    db 74
    

    Code:
    //No Multikill
    //MSEA v176.1
    [ENABLE]
    02D93264:
    ret
    
    [DISABLE]
    02D93264:
    db 45
    

    Code:
    //No Combo Animation
    //MSEA v176.1
    [ENABLE]
    011577A40:
    RET
    [DISABLE]
    011577A40:
    push ebp
    

    Code:
    //Remove Lvl Up Dmg
    //MSEA v176.1
    [ENABLE]
    02736766:
    db EB
    
    [DISABLE]
    02736766:
    db 74
    

    Code:
    //Mob Control
    //MSEA v176.1
    
    // 01 Normal Mobs
    // 02 Jump mob
    // 03 Fly Mobs
    // 04 Stationary Mobs
    // 05 Mob Walk Right
    // 06-07-08 Lemmings
    // 09 and above crash MapleStory with "error code: -2147467259 (Unspecified error)"
    
    define(action,04) // change action here
    
    [ENABLE]
    alloc(MobControl,128)
    
    MobControl:
    mov [edi+000004C0],action
    mov eax,[edi+000004C0]
    jmp 0254709A+6
    
    0254709A:
    jmp MobControl
    db 90
    
    [DISABLE]
    0254709A: 
    mov eax,[edi+000004C0]
    
    dealloc(MobControl)
    
     
    Last edited: May 19, 2018
    darkluxus313 and butoleto like this.
  5. iamstupid

    iamstupid Malaysia Lurker

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    //7E ? 83 ? ? 7D ? 8B ? ? 2B C2 3D 6A FF FF FF 7E ? 3D 96 00 00 00 7D ? 8B ? ? 3B ? ? 7C ?
    define(UnlimitedAttack, 023DE1E1) // 1st jle from int CAntiRepeat::TryRepeat(long,long)
    [Enable]
    UnlimitedAttack:
    db EB
    [Disable]
    UnlimitedAttack:
    db 7E
     
  6. Lalehahe

    Lalehahe Singapore Informed Hacker

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    Any1 can help with updating of bypass?

    ngs bypass is installed.
    loaded dlls.
    successfully initialized bypass!
    mutex is closed.
    unsupported version detected, msbypass is not installed.
     
  7. tysonlim

    tysonlim Malaysia Veteran Hacker

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    Any people know how to update this? Your help is much appreciated

    Code:
    [enable]
    label(pet_teleport_restore)
    registersymbol(pet_teleport_restore)
    alloc(pet_teleport_hook,128)
    label(pet_teleport_return)
    label(return_normal)
    aobscan(pet_teleport_aob,FF 70 04 FF 30 8D ? ? 50 FF 15 ? ? ? ? 85 C0 0F 84 ? ? FF FF 8B)
    aobscan(vecctrl_set_position_address,C7 ? ? ? 00 00 00 00 00 00 C3 CC CC CC CC CC 55 8B EC 8B ? 10) //55 8B EC ? ? 10 ? FF ? 10 8D ? 10 FF ? 0C 56 FF 50 40 85 C0 79 0C 68 ? ? ? ? ? ? E8 ? ? ? ? 5E FIRST
    alloc(delay,4)
    delay:
    dw 0
    pet_teleport_aob:
    pet_teleport_restore:
    jmp pet_teleport_hook
    pet_teleport_return:
    pet_teleport_hook:
    inc [delay]
    cmp dword ptr [delay], 4
    jne return_normal
    mov [delay], 0
    push esi
    mov esi,eax
    push [eax+04]
    push [eax]
    pushad
    mov edi,[ebp+08]
    lea ecx,[edi+04]
    mov ebx,[edi+04]
    mov ebx,[ebx+20]
    call ebx
    push [esi+04]
    push [esi]
    push 00
    mov ecx,eax
    call vecctrl_set_position_address+10
    popad
    pop esi
    jmp pet_teleport_return
    return_normal:
    push [eax+04]
    push [eax]
    jmp pet_teleport_return
    [disable]
    pet_teleport_restore:
    push [eax+04]
    push [eax]
    unregistersymbol(pet_teleport_restore)
    dealloc(pet_teleport_hook)
    
     
    butoleto likes this.
  8. hackbotmaple

    hackbotmaple Malaysia Fanatic Hacker

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    The script is auto updating. If it doesn't work, the aobs might be broken.
     
    tysonlim likes this.
  9. tysonlim

    tysonlim Malaysia Veteran Hacker

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    Any idea where I went wrong? Every time I activate this code my maple auto shut down.
    Code:
    // Mob control 176.1
    
    // 01 Normal Mobs
    // 02 Jump mob
    // 03 Fly Mobs
    // 04 Stationary Mobs
    // 05 Mob Walk Right
    // 06-07-08 Lemmings
    // 09 and above crash MapleStory with "error code: -2147467259 (Unspecified error)"
    
    define(action,04) // change action here
    
    [ENABLE]
    alloc(MobControl,128)
    
    MobControl:
    mov [edi+000004C0],action
    mov eax,[edi+000004C0]
    jmp 0254709A+6
    
    0254709A:
    jmp MobControl
    db 90
    
    [DISABLE]
    0254709A: // CVecCtrlMob::WorkUpdateActive: E9 ? ? ? ? 8B ? ? ? 00 00 83 ? ? 0F ? ? ? ? ? FF [Address below]
    mov eax,[edi+000004C0]
    
    dealloc(MobControl)
    
     
  10. asfnn2407

    asfnn2407 Malaysia Lurker

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    0254709A should be 0254709F (the mov below jmp). Not sure if it works though since I didn't test it.
     
  11. tysonlim

    tysonlim Malaysia Veteran Hacker

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    Thanks! They work out great. Wonder how you get F instead of A?
     
  12. asfnn2407

    asfnn2407 Malaysia Lurker

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    In general, the [DISABLE] section should revert all changes made by the script, and hence by examining the original bytes at the addresses, you should be able to figure out the correct address to modify. For this case, the AoB returned 0254709A. However, when you examined what is at that address, you'll find that it's a jmp. The mov is at the address below. To see what is at a certain address, just right click on your result and select "Disassemble this memory region".
     
  13. gitzze

    gitzze Malaysia Informed Hacker

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    pm me i teach u hahaha
     
    tysonlim likes this.
  14. chapter26th

    chapter26th Malaysia The New Guy

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    anyone know how to find the new AOB to replace the broken AOBs?
     
  15. darkluxus313

    darkluxus313 Malaysia Veteran Hacker

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    Some please update Auto Attack
     
  16. tysonlim

    tysonlim Malaysia Veteran Hacker

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    darkluxus313 likes this.
  17. hooked888

    hooked888 Malaysia Prominent Hacker

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    any luck on MOB DISARM?
     
  18. DarkLight

    DarkLight Singapore Prominent Hacker Coder

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    A gift for everyone~
    Warning
    Do be warned this might cause you to get chained banned either on same computer or same ip address. They banned my lvl 198 Ark today @ 4:51pm

    Info
    This script can be updated for future new jobs as well, provided MSEA still doesn't learn its lesson from GMS, doing server sided character creation block instead of client side block

    [​IMG]
    Simply enable this script, go to character creation, click on any of the job and create.
    Code:
    [enable]
    //Created By DarkLight
    alloc(Hook,100)
    label(Return)
    
    Hook:
    mov [esi+000005BC],18
    jmp Return
    
    014A3119:
    jmp Hook
    db 90
    Return:
    
    [disable]
    014A3119:
    mov [esi+000005BC],ecx
    
    dealloc(Hook)
     
    Last edited: May 22, 2018
    tysonlim and teckchye1 like this.
  19. NigNogDod

    NigNogDod Singapore Renown Hacker

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    OMEGALUL
     
  20. AlexMercer

    AlexMercer Malaysia Lurker

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    hey guys, i used the GKBypass for multiclient but after running more than 12 hours, it crashed and display NGS Hacking Detected. Any idea why?

    I did not run CheatEngine or loaded any hacks. Just AFK to get exp lol
     

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