Character hacks, skill hacks, Mob hacks and Misc hacks Cheat Table

Discussion in 'MapleStory Global & Europe Hacks, Cheats & Bots' started by ImysticZ, Feb 16, 2018.

Discuss Character hacks, skill hacks, Mob hacks and Misc hacks Cheat Table in the MapleStory Global & Europe Hacks, Cheats & Bots area at GameKiller.net

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  1. roilevi

    roilevi Israel Renown Hacker

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    Thx
     
    Btw unlimited mo boogie doesnt work can you post a working one?
     

    Mr. Ad Advertisement

     
  2. jamesgandolfo

    jamesgandolfo Belize Premium Premium

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    AoB seems to be changed. Will look into new AoB
     
  3. DaniKani

    DaniKani Brazil Informed Hacker

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    gosh, here is your kiss :***
     
  4. lianne14

    lianne14 Singapore Informed Hacker

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    Any SI that has ND in it? Or are the public one's with broken AOB?
     
  5. jamesgandolfo

    jamesgandolfo Belize Premium Premium

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    This one has a no delay built in. though i'm not sure it works as fast as regular ND. in skill_id_hook: there's a line that says "cmp [delay], #1". Change #1 to a number between 1 and 255 to change delay.
     
  6. DaniKani

    DaniKani Brazil Informed Hacker

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    gotcha boss gmod? couldnt update that one :<
     
  7. jamesgandolfo

    jamesgandolfo Belize Premium Premium

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    Code:
    //Boss GodMode
    //v193.3
    
    [ENABLE]
    0111DBD6:
    mov eax,1
    
    [DISABLE]
    0111DBD6: // E8 ? ? ? ? 83 C4 ? C3 CC E8 ? ? FF FF 50 E8 ? ? ? FF 83 C4 ? C3 CC E8 ? ? FF FF 50 [FIRST] [CALL BELOW]
    call 009639D0 // update
     
    DaniKani and ShaftDlong like this.
  8. gitzze

    gitzze Malaysia Informed Hacker

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    How this hack work actually
     
  9. DaniKani

    DaniKani Brazil Informed Hacker

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    it will reset your inner ability until legendary
     
  10. jamesgandolfo

    jamesgandolfo Belize Premium Premium

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    Can someone test his script plz? Not sure if working.
    Code:
    define(Restore_MP,#35000)
    [ENABLE]
    Alloc(GetMP,128)
    Alloc(Hook,128)
    Alloc(MP_Value,4)
    Label(Return)
    Label(Normal)
    Label(return)
    
    GetMP:
    mov [MP_Value],esi
    mov [ebx+1FC],esi
    jmp return
    
    01FD4B9D: //  89 ? ? ? 00 00 50 8D ? ? E8 ? ? ? ? 8B ? ? C7 [Function Start]
    jmp GetMP
    nop
    return:
    
    Hook:
    cmp [MP_Value],Restore_MP
    jg Normal
    mov [esi+170],eax
    jmp Return
    
    Normal:
    cmp [esi+170],eax
    jmp Return
    
    // 39 86 ? ? 00 00 7F ? 8B CE E8 [new AOB?]
    010DD295: //  39 87 ? ? 00 00 7F ? 8B CF E8 ? ? ? ? 8B 87 ? ? 00 00 [Function Start]
    jmp Hook
    nop
    Return:
    
    [DISABLE]
    01FD4B9D:
    mov [ebx+1FC],esi
    
    010DD295:
    cmp [esi+170],eax
    
    dealloc(Hook)
    dealloc(GetMP)
     
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  11. Zerosasurai

    Zerosasurai United States The New Guy

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    Working for me! Good job brother
     
    jamesgandolfo likes this.
  12. DarkFee

    DarkFee United States Lurker

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    How is everyone running these scripts? What programs are you all using?
     
  13. Zerosasurai

    Zerosasurai United States The New Guy

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    Cheat Engine
     
  14. bongy97

    bongy97 Singapore Veteran Hacker

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    Hey James didn't test it out but does this works? I was interested why does the call turns to mov eax ._.
     
  15. DarkFee

    DarkFee United States Lurker

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    Tyy
     
    Last edited: Mar 13, 2018
  16. tsseeker1

    tsseeker1 Malaysia Informed Hacker

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    It works
     
    Last edited: Mar 13, 2018
  17. orelsasi

    orelsasi Israel The New Guy

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    i got just 1 request update the fking map rusherrrrrrrrr :(
     
    i enter the hack into ce changed the skill id but idk how to active the hack in game (yes i ticked it)
     
  18. jamesgandolfo

    jamesgandolfo Belize Premium Premium

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    Yeah it works. As for why it turns.. for simplicity sake let's say that normally a function would be called to determine damage taken. This just bypasses that function.

    Probably the skill isn't inject-able? Works fine for me. Search on forums for inject-able skills.

    Since you asked so nicely -__-
    Code:
    // v193.3
    
    [Enable]
    Alloc(InGameRush, 128)
    Alloc(TeleportToPortal, 128)
    
    Label(Return)
    Label(End)
    
    022112AF: //89 ? ? ? ? ? 81 ? ? ? ? ? 3F 42 0F 00 75
    jmp InGameRush
    db 90
    Return:
    
    InGameRush:
    push eax
    call TeleportToPortal
    mov [edi+000141B4],eax
    jmp Return
    
    TeleportToPortal:
    push ebp
    mov ebp, esp
    push esi
    mov esi,[ebp+08]
    test esi, esi
    js End
    mov ecx,[03142B44] // CUserLocal 8B 3D ? ? ? ?  8B CF F3
    mov [ecx+00014E38],1 // AutoPortal  89 81 ? ? ? 00 5D C2 04 00 8B 81 ? ? ? 00 C3 CC CC CC CC CC CC CC CC CC C7
    mov ecx,[03144A84] // PortalBase 8B 3D ?? ?? ?? ?? 8B 47 ?? 85 C0
    mov eax,016BC260 //CPortalList::GetPortal() Two calls Down OR 55 8B EC 8B ? 08 85 D2 78 ? 8B ? 04 85 C0 74 ? 3B ? ? 73 ? 8B ? ? ? 5D
    push esi
    xor edx, edx
    call eax
    test eax, eax
    je End
    push [eax+4]
    mov ecx,[3142B44] // CUserLocal 8B 3D ? ? ? ?  8B CF F3
    mov [ecx+00014E38],1 // AutoPortal  75 07 8B CE E8 ? ? ? ? 6A 00 8B CE E8 ? ? ? ? 5E
    mov eax,022F04C0 //CUserLocal::MoveToPortal() 55 8B EC 6A 01 6A 00 6A 01 FF ? ? 6A 00
    xor edx, edx
    call eax
    End:
    mov eax, esi
    pop esi
    pop ebp
    ret 0004
    
     //Fix to Maprusher getting "stuck" i.e quest requirement map like T.O.T or Cygnus Garden
    //0211E656: //  0F 84 ? ? 00 00 89 87 ? ? ? ? 85
    //db 90 90 90 90 90 90
    
    //Fix to Maprusher getting "stuck"
    02211294: //  75 ? 8B 0D ? ? ? ? 8D 87
    db 90 90
    
    00C71A5D: // 1st result 6A ?? E8 ?? ?? ?? ?? 8B ?? E8 ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? 8D ?? ??
    db 90 90 90
    db 90 90 90
    db 90 90 90 90
    db 90 90 90 90
    
    00C71057: //  1st result 75 ? E8 ? ? ? ? 85 C0 74 ? 6A 01
    db 90 90
    
    [Disable]
    DeAlloc(InGameRush)
    DeAlloc(TeleportToPortal)
    
    022112AF:
    mov [edi+000141B4],eax
    
    //0211E656:
    //db 0F 84 C3 05 00 00
    
    02211294:
    db 75 1F
    
    00C71A5D:
    push 00
    call 00C738D0
    mov ecx,eax
    call 0231C990
    
    00C71057:
    db 75 2C
     
  19. bongy97

    bongy97 Singapore Veteran Hacker

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    Couldn't nop be used instead?
     
  20. jamesgandolfo

    jamesgandolfo Belize Premium Premium

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    Probably could be used, give it a try? XD. Somewhere in the function it calls, eax acquires the value of 1. Probably for a future function call or check? Never did look into it since it works as is o.o
     
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