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Discussion in 'Global MapleStory Tutorials & Guides' started by RiceDude, Dec 19, 2016.
Discuss MOB VAC Jobs in the Global MapleStory Tutorials & Guides area at GameKiller.net
I just tried this on every mob in edelstein, d.c after 3-4 attacks
man u sure bout this? not just getting my hopes up? cuz last time someone got my hopes up on this post saying db's can vac...spoiler alert - they cant, imma test xenon right now since i have a high lvl one. dont mean to be so skeptical its just...i had my heart broken once, im just...not ready to trust again so quickly :<
I was testing Xenon Level 84 (3rd job) in verne mine.
LMK if it works for you.
Well 1st job using beam spline d.cs me quite often, oh well
where did you try? i cant mob vac with a xenon in ToT.
I tested it in Verne mine, have you tried it outside of ToT?
i'll take Xenon down from the list if anyone can test if Xenon's don't work anymore
just tried in aquarium, does not work.
Alright, I took Xenons down from the list
Just tried vacing in Garden of the Red 2, the place with Celions and its crashing (Shade class)
Its def something else. Not only are they jumping mobs... i got a shade from 1-140 vaccing everywhere and anywhere flawlessly
Maybe its the Pet Item Vac that I have turned on?
Nope i used pet vac to loot, i only used auto attack,unlimited attack, no codex, mob vac and pet loot.
Are you using guard mode?
BaM are stable mob vaccing from my experience great with their si
are you sure? i tried BaM on a few different maps and got d/ced
on some huge maps i crash but like in kerning swamp area i vac and plenty o others
snakes can vac any job! tested with db
what you mean snakes?
snakes on kerning city nv 45
how to use mobvac with this :(im using Cheat Engine)
//Credits to Kevintjuh93
mov [esp+C+14],#16//nMoveType (You can use #23 also)
//Vac to Char X
mov eax,[029E7028] //CUserLocal: 8B 3D ? ? ? ? 8B 40
mov eax,[eax+13AF4] //Character X Location Offset: 89 8E ? ? ? ? 8B 50 ? 8B 06 89 96 ? ? ? ? 8B 50
add eax,#150 //Adjust X
mov [esp+C+18],eax //nMoveEndingX
//Vac to Char Y
mov edi,[029E7028] //CUserLocal: 8B 3D ? ? ? ? 8B 40
mov edi,[edi+13AF4+4] //Character X Location Offset+4: 89 8E ? ? ? ? 8B 50 ? 8B 06 89 96 ? ? ? ? 8B 50
add edi,#0 //Adjust Y
mov [esp+C+1C],edi //nMoveEndingY
010542A7: //83 C4 08 83 F8 03 0F 94 C1 33 [FUNCTION START]
kargos of sleepwood can vac with db