[Work In Progress]FMA, Skill Injection and No Delay Database

Discussion in 'Global MapleStory Tutorials & Guides' started by Nathan, Nov 13, 2016.

Discuss [Work In Progress]FMA, Skill Injection and No Delay Database in the Global MapleStory Tutorials & Guides area at GameKiller.net

  1. Nathan

    Nathan Game Killer

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    I'll be testing every class with all skills I can test using the hacks in terminal, and updating it as I do. I'm posting all skills, not just the useful ones.
    Today I bring you Aran, which is an under-rated hacking class. Have fun.

    Code:
    First Job
    Smash Swing Part 1 -  Skill inject working and uses mana. Stable. (21001010)
    Smash Swing Part 2 - Skill inject working and uses mana. Stable. Best DPS of first job.(21000006)
    Smash Swing Part 3 - Skill inject working and uses mana. Stable. (21000007)
    
    Second Job
    Final Charge -  Skill inject working, uses mana but worthless for training. (21100002)
    Final Charge -  Skill inject working, uses mana but worthless for training. (21101011)
    Final Charge - Skill inject working, no delay, FMA and no mana use. Main skill for Aran training (21100018)
    Final Toss - Skill inject working, uses mana. Worthless, but hilarious. (21100012)
    Final Toss - Skill inject working, no delay working at 50ms and uses mana. Worthless, but hilarious. (21101016)
    Rolling Spin - Skill inject working, no delay working at 50ms and uses mana. Funny. (21100013)
    Rolling Spin - Skill inject working, and uses mana. Funny. (21101017)
    
    Third Job
    Aero Swing Part 1 -  Skill inject working, natural semi-no delay and uses mana. (21110026)
    Aero Swing Part 2 -  Skill inject working, natural semi-no delay and uses mana. (21110022)
    Aero Swing Part 3 -  Skill inject working, natural semi-no delay and uses mana. (21110023)
    Final Blow -  Skill inject working, natural semi-no delay and uses mana. (21110020)
    Final Blow -  Skill inject working, natural semi-no delay and uses mana. (21110021)
    Final Blow -  Skill inject working, natural semi-no delay and uses mana. (21110028)
    Judgement Draw - Skill inject working and uses mana. (21110011)
    Judgement Draw - Skill inject working and uses mana. (21111017)
    Judgement Draw - Skill inject working and uses mana. (21110024)
    Judgement Draw - Skill inject working and uses mana. (21110025)
    
    Fouth Job
    Beyond Blade - Skill inject working and uses mana. (21120022)
    Beyond Blade - Skill inject working and uses mana. (21121016)
    Beyond Blade - Skill inject working and uses mana. (21121017)
    Beyond Blade - Skill inject working, no delay and no mana use. Stable. Good for bossing or mob vac. (21120024)
    Final Blow? - Skill inject working and uses mana. For some reason in the 4th job skill table. (21120025)
    Storm of Fear - Skill inject, no delay working and no mana use. Doesn't damage, but is a natural mob vac. No use but kind of fun. (21120027)
    Storm of Fear - Skill inject working. Does nothing but drain mana. (21120023)
    Maha's Domain - Skill inject, no delay and no mana use. FMA works without no delay. Semi-stable, but not really. (21121068) - Hyper Skill
    

    Code:
    Nothing worthwhile, leveling a DB is a labor of love.
    
    First Job
    Bandit Slash - Skill inject working and uses mana. (4001013)
    
    First Job+
    Tornado Spin - Skill inject working and uses mana. (4301004)
    
    Second Job
    Fatal Blow - Skill inject working and uses mana. (4311002)
    Slash Storm - Skill inject working and uses mana. (4311003)
    
    Second Job+
    Flying Assaulter - Weird behavior. Must jump to use. Consider it worthless. (4321006)
    Upper Stab - Skill inject working and uses mana. (4321004)
    
    Third Job
    Bloody Storm - Skill inject working and uses mana. (4331000)
    Blade Ascension - Skill inject working, no delay and uses mana. Lol skill. (4331011)
    Chains of Hell - Skill inject working, no delay does nothing and uses mana. Skips cool down. (4331006)
    
    Fourth Job
    Blade Fury - Skill inject working and uses mana. (4341004)
    Phantom blow - Skill inject working and uses mana. (4341009)
    Asura's Anger - Skill inject working and does not use mana. Ignores cool-down. (4341052) -Hyper Skill
    
     
    Last edited: Nov 22, 2016

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  2. tigernic

    tigernic Informed Hacker

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    can you try evan next? just a suggestion
     
  3. Nathan

    Nathan Game Killer

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    Sure. I've got some classes already leveled that I'll be doing testing on, but that's the next class I'll level up.
     
  4. Kuroyukii

    Kuroyukii The New Guy

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    Do you have something about Phantom or Lumi? :)

    Thank you for your effort!
     
  5. Nathan

    Nathan Game Killer

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    I'll be posting things as I get them. Database will probably be finished in a week or two. Check back for new updates.


    Everyone else can feel free to post the classes they want to see next, and those are the ones that I will prioritize.
     
    Kuroyukii likes this.
  6. drkme1

    drkme1 The New Guy

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    it would be awesome to see classes that are not already used for hacking (kinesis, bw) and that can maybe encourage people to fma/gnd/SI with other classes if they could. Thanks!
     
  7. RiceBaby

    RiceBaby Your Support Support Premium

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    @Nathan Can you do beast tamer?
     
  8. Shiningblader

    Shiningblader Premium Premium

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    If you could do Kanna that would be great, maybe there is something better than tengu strike 2/stage 3 basic attack
     
  9. resict

    resict Premium Premium

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    dont quote me on this but blazing extinction, ignition, and dragon blaze are all SI+ND able on blaze wizard :eek:
     
  10. Zeizei1995

    Zeizei1995 Informed Hacker

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    65
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    Final Charge - Skill inject working, no delay, FMA and no mana use. Main skill for Aran training (21100018)

    I dont know how did you get it working but, for me atleast it does nothing when i use it whit Full Map Attack, and when i use it whit General FMA it just DC's Me.
     
  11. Nathan

    Nathan Game Killer

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    I'm completely steady with it. Can you post a screenshot of your settings?
     
  12. Zeizei1995

    Zeizei1995 Informed Hacker

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    Just Skill injection and Guard Mode. Testing out.
     
  13. Nathan

    Nathan Game Killer

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    Try skill injector, Melee No Delay with delay set at 35MS and General FMA. Those are my base settings for testing and I was steady.
     
  14. Zeizei1995

    Zeizei1995 Informed Hacker

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    uhm wtf. it works.. was trying whit 100 ms thanks
     
  15. Nathan

    Nathan Game Killer

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    No problem. Be sure to use No Damage Info and Remove Screen Clutter in CPU hacks with it.
     
  16. Zeizei1995

    Zeizei1995 Informed Hacker

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    Nathan are you disconnecting to whit every level up ?
     
  17. Nathan

    Nathan Game Killer

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    No, that problem should have been fixed in the latest terminal updated when using general FMA.
     
  18. Spanksz1

    Spanksz1 Blaze other account.

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    I actually still DC with GFMA level up.
     
  19. Nathan

    Nathan Game Killer

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    I'll see if this is something tied to general fma or just a CPU problem, and reopen the bug report if necessary.
     
  20. EcFreeze

    EcFreeze Lurker

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    Im doing just this and I still DC the instant I turn it on. This includes the inject, no delay and FMA.
     

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